Andrew Morse
In early 2012, Andrew began coding Ruby plugins
for Google SketchUp that produced three-
dimensional models based on mathematical
functions. His idea was to build visually intriguing
models based on equations of three variables,
each representing a dimension in space. The same
equation was then used to feedback on the initial
model and augment its basic shape. This process
created stunning, and often unexpected, results
that can be seen in each individual piece.
Each work of art you see here is based on a
mathematical function. Each piece is shown as a
2D representation of a model in 3D space, and
each hard-copy print includes a description of the
base function that was used as that model's input.
Andrew Morse's art on the Web
Andrew Morse's AutoGallery exhibit