Robert K Sharo
Robert was born in Pittsburgh, PA and trained in art and computers at a young age. In 1994 he purchased Autodesk's 3D Studio and started training himself in 3D art/animation. Within the year he started providing 3D art and multimedia for the corporate, architectural and legal sectors in Pittsburgh.
In 2000, after earning double degrees in art and computer science, he broke into the video game industry and started working as a 3D artist making games for the Playstation 2 and X-Box. In 2002 he was hired as a Senior Artist.
To create his 3D art he builds high powered Intel based PCs and usually uses Autodesk's 3D Studio MAX or Maya. His textures are created in Photoshop.
His inspiration comes from a wide variety of sources: science fiction, fantasy, history, cityscapes, movies, books, aviation (he is a licensed pilot), events in his life and even emotions like love. But whatever the source of inspiration, he very often sees the image in his mind and transforms it into the virtual world.
Currently he's transitioning from working as an environmental 3D artist (scenes) and moving more into character modeling/animation. With the evolution of computers and software his career goals are very organic but someday he wants to produce his own video games and
perhaps run his own studio making effect shots for TV or the film industry. Dreaming big, he'd love to make a novel he's writing into a motion picture.
As far as artistic goals he has one: To create (at least) one indisputable masterpiece. Immortalized by his art.
Robert Sharo's AutoGallery exhibit